Audio: pcm_s16le, 48000 Hz, 2 channels, s16, 1536 kb/s | Video: mpeg4, yuv420p, 1024x576, 913 kb/s, 30,00 fps
| MOV | Retail | 4 GB
In this training Carlo Spagnola walks you through his visual development process as he creates a Sci-Fi Zombie.
In this volume he begins the process from Thumb nailing the character concept using â?Painter X'. Then he demonstrates a step by step procedure of creating the zombie from a thumbnail to a fully rendered character using Photoshop.
Carlo emphasizes on using real life images for inspiration and coloring. He also shows you a detailed approach in painting the highly complicated skin texture of the zombie in an easier way. He also explains how value, composition and lighting are all integral for creating drama and mood in a scene. Carlo will also be sharing his valuable experience and the principles he personally follows.
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