Kodi v18 Leia

Učlanjen(a)
08.07.2010
Poruka
2.686
Pa da krenemo, pošto je izašla iz Nightly verzije

Kodi v18 Leia - Alpha 1

Kodi-Wallpaper-36F-1100x500_samfisher.jpg


A new hope dawns and it is finally time to start heading towards a final release. Today we are happy to announce that we are bringing you the first official pre-release Alpha build to a galaxy near you.

Around November 2016 the team decided that v17 Krypton was mature enough to start with the release steps and as such it was branched off from our main development tree. This basically means it received its own place in our development repository and would only receive bug fixes and small improvements. This is also the moment that frees up the possibility for several core developers to start another cleanup and improvement spree that was also done when just starting with v17. This usually entails to take a more evasive steps on cleaning up code and less taking in account that certain parts will be broken for a certain time. Having a good foundation to build on is key in anything and that also includes a software application.

It’s hard to renovate a home while people are constantly using it and it’s easier to just move them to a neighbouring home while parts are being torn down and being rebuild.
Maybe this is a simple analogy however it kinda fits. Another one is replacing the wheels and engine of a car while you’re doing 120km/h on the freeway. Better pull it aside and do it properly and give the driver a spare car that still works fine although it's not so fancy driving yet.

In the past we mentioned doing RERO (Release Early Release Often) at times and to be honest we didn’t really got to that part so far. Only the bugfix versions of the final builds followed this to just make fixes available as soon as we saw fit. For a massive application like Kodi with many platforms and components a RERO approach is quite demanding on all people involved and perhaps it wouldn’t really make sense to do so in current state we are in. We do see this improving by the day so we are on the right track. At current time v17 is already a year old (with 17.6 bugfix past november) however it really just works fine across the board and should keep working for a long time. As we continued the work with current v18 Leia it kind of became apparent that the current workflow we are in works very very well. A healthy balance to the force (at least that’s what i personally feel) is currently active between cleanup, features and fixing regressions. A lot of Team Jedi and also regular users are running these nightlies builds and it’s getting rock solid to use. Of course you should still keep in mind that on any upgrade a small glitch could happen as we are still doing rework. Having a semi recent backup is certainly always a good idea.



Currently included
Now we got that part covered here’s what actually happened over the past year.

To this point in time we’ve done

  • More than 6140 (code chunks changed)
  • More than 1911 pull-requests (collection of commits that were included in one go)
  • More than 7776 changed files
  • More than 350.000 code lines removed
  • More than 397.000 code lines added
  • Over 35 opensource developers
  • A lot of free time developing and testing these changes
  • Quite likely several cases of beer or wine
So that’s quite a lot of work done by these volunteer developers and people these changes. Hopefully once you start upgrading the experience you have will be great and appreciate the work being done.

A full changelog is nearly impossible to create and in this release article we will only cover the basics. For a more extensive list you can visit our wiki page v18 (Leia) changelog which will be update along the way.

Stability and usability is key
In general the whole stability has been improved quite a lot. The times you still get glitches or occasional crashes haven been reduced due to just ripping out not so well coded parts and replaced with a more structured design and standard. Not that the old code was bad however over time new insights were gained and having newer code standards just make it better. Untangling all parts or components and make them behave better next to each other has been one of the biggest efforts done so far.

Music library

Music section also gained lots of improvement for those who cares a lot about having a clean music library. Going through the code and scanning options a better understanding was gained on the past intentions and redone in a more structured way. The same accounts in a smaller part for video library although that was in a better maintained state. What is new however in v18 is that similar to music we can now also use the embedded tags and fill the library based on that instead of using file names. For now this has been disabled by default as there’s simply a lack of really well defined standard and proper easy to use video tagging software. We hope with Kodi now gaining this ability a gained interest will make these available.

Live TV

Next part is the great feature of Kodi to use it as your Live TV and recording front-end. It’s one of the less well known features as it requires certain knowledge and thinkering to set this up however once it works you’ll love it. To be able to use this you’ll need some extra hardware like a USB tuner or a network tuner like HDHomerun to get the cable or ether signal converted to a video stream. This in combination with one of the PVR server software options like VNSI or TVHeadend (more options are available) you instantly gain a very pleasant TV experience. What has been done over time is improving the usability and stability of this component and trying to make it a great replacement for your normal cable/ether set top box. A starting guide can be found here: Live TV and PVR/DVR Setup Guide

v18-Livetv-improvements.png


Windows and UWP

xbox.svg
For Windows specific several big things happened. First of all we got added as 32-bit Bridge application to Windows store which makes it easier for new users to install Kodi and receive updates. A simultaneous action was converting Kodi to a full 64-bit application which took quite some effort. A more detailed story can be read here: Windows 64-bit is here

Now that was out of the way a long lived dream of quite a few became an option again. Getting Kodi running back on a XBOX like where it all started more than 15 years ago. Since 27 December 2017 we released Kodi once again for the XBOX (One) and is available from the Store. A more detailed story can be read here: Kodi for XBOX One



Android

Google-assistant-logo.png
Regarding Android we just continued to do what we started some years ago and that was stripping all custom written code and simply following the official Android standards. When XBMC back then became available for Android a lot of specific code was written to get it running on those low powered devices and we had more capabilities than any other application back then. Over time stock Android improved a lot and basically all what we had custom made was becoming readily available to be used. At that point we started dropping old stuff and just applied the standards which reduced support burden for the developers. Now all that was done we could start looking at new features and from that we gained the Leanback search integration on Android TV that shows Kodi content on Android TV itself. We now also include Google Assistant out of the box so theoretically you don’t have to pick up the remote anymore. To be honest it’s still uncomfortable and weird talking to your TV giving it commands. For Android TV Oreo there’s a whole new interface which includes the option to fill so called Channels that shows specific content from your app. We can proudly say that Kodi is actually one of the first applications that actually has this integrated. With the great hidden Kodi feature called Smartplaylists you can now populate the Android TV screen with content you want. For the touch enabled devices we can also say this has improved quite a lot as well make it feel more natural.


Linux

Linux gained some great things as well which might not mean a lot for regular users though. For our Google Summer of Code we had a project integrating Wayland display server protocol (again) to our code base which is meant to be the successor of X11 Window System. Since Linux is also quite divided on display drivers we had quite a lot of code implementations getting Kodi running on the variety of devices out there. To reduce the maintenance burden of this code a general path was chosen and for GBM (Generic Buffer Manager) and V4L2 (Video for Linux). With this only a small part of the initial code is needed to get devices running and from this newer devices would just run out-of-the-box once the Linux kernel supports these.

Retroplayer and input manager

Retroplayer together with input manager makes controlling Kodi using various remotes or controllers much better and a plug and play experience. Not having to thinker finding the correct configurations is something that we all would like and hopefully this achieves this.

Video Player

Now comes on of the biggest changes over past year. The video playback which is of course where Kodi shines. Once designed for the old XBOX and old video standards there wasn’t really taken lot in account with future standards and the massive increasement of video resolution and new codecs. With future in mind work started to redesign this section and to split it from into its own component to not be hindered with whatever happens in the user interface or other parts. Making the sure video gets the highest CPU/GPU priority over anything else happening makes sure you don’t get stuttering video or audio when navigating. This sounds so obvious to do however this wasn’t done or even possible in the past. Parallel to that, parts are reworked to be a lot more efficient and need way less CPU while gaining quality. Higher resolutions like 4K and 8K are also kept in mind next to HDR and new video codecs once they become available.

DRM (Digital Rights Management)

With the work above being done in the video player a possibility came up to also allow something that opens Kodi up for using it in combination with DRM protected content. These days it’s quite common for content owners and providers to protect their content with encryption. With v18 we added the ability to also play this content as it was actually intended by the DRM system. Depending on the used hardware and included license you can now playback this content which usually also comes with a subscription service. Instead of the sometimes clunky apps a possibility would be to just use the trusted Kodi environment to watch what they have to offer. There are already several add-ons available from our repository that already use this capability and we certainly hope more will follow and that content providers will make their service available as official add-on.



As mentioned before here’s a lot more done that mentioned above, however the list would become quite huge and maybe not that clear for the regular user. A more extensive overview can be found at Kodi v18 (Leia) changelog which is updated when changes are made.

Current available skins

Due to changes in how Kodi works skins need to be updated for each release. As of this moment we have the following ones have been update by their developers and are readily available from our repository.

Adnoic, Aeon Nox 5, Confluence, fTV, Grid, Mimic, Omni, Rapier, Sio2, Xperience1080

More will follow at a later point in time when we approach final release.

The story continues
Although we don’t rely have a clear future plan or clear cut goals we would welcome any developer who wants to spend time on getting Kodi better in every way. Either improving the core code to newer standards, fixing bugs or implementing a new feature we haven’t thought of. Compared to years ago the code has become better to understand and follow for newcomers to get started. Once we get something written down of certain to reach goals we will certainly share them.

Release time

You might also wonder when we will actually release this as a final version? Currently we don't really have a set time however it should at least be somewhere this year so. There's still enough room left for improvements however we could change our minds at any point in time and just call it ready enough to start the release cycle. In short we can't say or promise anything. For now we will start doing the Alpa release on a regular bases to bring further balance to the force.

That’s about it for now and we’ll go back at improving this upcoming v18 release. Should you wish to give it a try a new version is readily available each day as well as nightly version. We can certainly recommend trying it out however take in mind that it’s not fully production and living room ready yet (take a backup). So far a guestimate of several tens of thousands users already use it so it can’t be that bad can it. You can get it from the download page clicking on the platform of choice and hitting the “pre release” tab. For Android and Windows we have an easy to use download add-on which you can find in our repository.

Go to the Official download page and choose the platform of choice and yoiu will find these builds under the pre release tab.


May the force be with you…..
 
Učlanjen(a)
08.07.2010
Poruka
2.686
U međuvremenu dogurasmo do

Kodi v18 Leia - Beta 5

K-18L-Comic-Preview.jpg


We hereby present you the fifth and last Beta build of Kodi v18 as we are heading towards the final release. Next step will be Release candidates where our focus will be on solving bugs and possible usability problems. So far it has been proven to be quite solid to use as a daily driver for those who were brave enough to try it out. Of course you should still keep in mind it's not a final release yet and that on any upgrade a small glitch could happen as we are still doing rework. Once you decide to give it a try it is highly recommended that you create a backup first.
Currently included
A full changelog is nearly impossible to create and in this release article we will only cover the basics. For a more extensive list you can visit our wiki page v18 (Leia) changelog which will be update along the way. From now on all v18 releases will not contain any big new features as we are focussed on bug fixing or improvements only.
Most notable changes to mention in Beta 5:
  • Fix repository connection issues on Windows which affected certain CPU types
  • Some improvements to Android video playback
  • Some improvements to OSX resolution switching
  • Support for Radio Data RDS (RDS) if the PVR backend supports this
  • Try to find the best matching resolution automatically for refreshrate switching if the user has not made a selection in reolsution whitelist setting
  • Update Chorus2 webinterface which contains security and general fixes
  • General code improvements and cleanup
Of course there are several more changes which are listed on our github repository found here: Beta5 changes.
Make sure to also go through our news sections which contain all past announcements regarding the Leia release and some highlights of what it will contain.
Stability and usability is key
In general the whole stability has been improved quite a lot. The times you still get glitches or occasional crashes haven been reduced due to just ripping out not so well coded parts and replaced with a more structured design and standard. Not that the old code was bad however over time new insights were gained and having newer code standards just make it better. Untangling all parts or components and make them behave better next to each other has been one of the biggest efforts done so far.
Current available skins
Due to changes in how Kodi works skins need to be updated for each release. As of this moment we have the following ones have been update by their developers and are readily available from our repository.
Adnoic, Aeon Nox 5, Andromeda, Black Glass Nova, Chroma, Confluence, fTV, Grid, Mimic, Nebula, Omni, Rapier, Sio2, Xperience1080
More will follow at a later point in time when we approach final release.
Python 2 & 3 compatibility will be enforced
Currently, Kodi includes the Python 2.7 interpreter to run addons written in Python programming language. However, Python 3 was released almost 10 years ago and the matter of implementing the Python 3 interpreter in Kodi has been brought up on the Kodi forum several times. Now, thanks to a successful GSOC 2017 project, we have a working Python 3.6 interpreter for Kodi, and on the latest DevCon 2017 in Prague Team Kodi decided that it’s time to move on and migrate Python addon subsystem to Python 3.
spacer.gif
There are several reasons for that:
  • Python 2 End of Life is planned for 2020.
  • Python 3 is mature enough and more and more Python libraries either convert their codebase to Python 3-compatible or drop Python 2 support completely (Django is the most notable example).
  • Most current Python books, tutorials and courses are focused on Python 3.
  • Python 2 is not actively developed. It receives only security patches while Python 3 gets all the cool new features with every minor version.
However, Python 3 is not backward-compatible with the 2nd version so some transition process is required. Currently the plan is the following:
  • Kodi 19 (M*) will be released with Python 3 interpreter for running Python-based addons.
  • After the release of Kodi 18 (Leia) only addons that are compatible with both Python 2 and 3 will be accepted to the official addon repository. Also, Python 3-only addons will be accepted to the repositories for Kodi 19 (M*) and above.
  • Addon developers are highly encouraged to convert their addons to Python 2/3-compatible so that after the release of Kodi 19 (M*) we will have enough addons that work with the new version.
  • Test builds based on Kodi 18 with the Python 3 interpreter will be provided continuously so addon developers can test their addons for compatibility with Python 3. Test builds for Windows are already available for downloading from here and test builds for Ubuntu can be obtained from this PPA.
  • One the v18 version has been branched off for final release the nightlies will become Python 3 only while the release builds will still be Python 2.
Writing Python code that is compatible with both 2 and 3 versions is totally possible and the “big” Python world has been doing it for years since the release of Python 3.0. There are a number of tools and best practices developed to simplify this process. Please read this Kodi Wiki article for more information and technical details about the migration process. Also a special Wiki section has been created that will be updated with new information. You can post questions about converting your addon code to Python 3-compatible or share your experience in “Python 3 migration” subforum on the official Kodi forum.
Binary repository
We can now finally say binary repostory has been finalised for Android, OSX and Windows and are happy to say we can finally split off the binary add-ons from our main Kodi installer which reduces it to half the normal size. For users this means that as already mentioned the installer is much smaller and the Kodi version they get is just enough to get started. Once they decide to get extra functionality like a using PVR they simply go to the repository and only install what they need unlike now where we preinstall them all. Next is the fact that for example a PVR add-on received some fixes you don't have to wait till we release a new Kodi version. Just like Python and Skin add-ons you will just received the updated PVR add-on and can enjoy the improvement straight away.
Read more here Kodi v18 - Binary add-ons repository

The story continues
Although we don’t really have a clear future plan or clear cut goals (except making a great media center) we would welcome any developer who wants to spend time on getting Kodi better in every way. Either improving the core code to newer standards, fixing bugs or implementing a new feature we haven’t thought of. Compared to years ago the code has become better to understand and follow for newcomers to get started. Once we get something written down of certain to reach goals we will certainly share them.
A great improvement has been made on the documentation that explains how to compile and work on the core code for Kodi. We highly recommend to read the article Kodi's GitHub codebase new face and better documentation.

Release time
Since we now started the Beta cycle a final release will be on the near horizon. When the final release will actually be is yet unknown as it all depends on the stability now more people will start using the v18 builds.
That’s about it for now and we’ll go back at improving this upcoming v18 release. Should you wish to give it a try a new version is readily available each day as well as nightly version. We can certainly recommend trying it out however take in mind that it’s not fully production and living room ready yet (take a backup). So far a guestimate of several tens of thousands users already use it so it can’t be that bad can it. You can get it from the download page clicking on the platform of choice and hitting the “pre release” tab. For Android and Windows we have an easy to use download add-on which you can find in our repository.
Go to the Official download page and choose the platform of choice and you will find these builds under the pre release tab.

May the force be with you…..

http://mirrors.kodi.tv/releases/windows/win64/kodi-18.0-Leia_beta5-x64.exe
http://mirrors.kodi.tv/releases/windows/win32/kodi-18.0-Leia_beta5-x86.exe
http://mirrors.kodi.tv/releases/android/arm/kodi-18.0-Leia_beta5-armeabi-v7a.apk
http://mirrors.kodi.tv/releases/android/arm64-v8a/kodi-18.0-Leia_beta5-arm64-v8a.apk

K-18L-Comic-Preview.jpg
 
Učlanjen(a)
07.11.2014
Poruka
321
Ja se samo nadam da neću morati ponovo sve da nameštam i instaliram i da će ova 17-ica raditi još dugo kao do sada. Jedan te isti setup imam već godinu dana i jače možda i stvarno mi se ne mili da se bakćem ponovo sa tim :D
 
Učlanjen(a)
04.04.2010
Poruka
6.511
Ja se samo nadam da neću morati ponovo sve da nameštam i instaliram i da će ova 17-ica raditi još dugo kao do sada. Jedan te isti setup imam već godinu dana i jače možda i stvarno mi se ne mili da se bakćem ponovo sa tim :D
ako koristis Gaia adon verovatno ces sve u vezi sa njim na novo instalirati i podesitit...ja sam probao koristiti taj adon u kodi 18, naravno koristio sam podesavanja iz kodi 17...veoma sporo je radilo to....sad cekam da autori gaie naprave update za 18....

Sent from my Huawei P-10 using Tapatalk
 
Učlanjen(a)
07.11.2014
Poruka
321
Ma da je samo Gaia :D Svašta nešto što sam složio još pre godinu dana sve radi fenomenalno sa sve onim Netflix skinom. Muka živa da sve to nameštam tako isto ponovo :D
 
Učlanjen(a)
06.05.2010
Poruka
1.828
Sta imas od addona, podijeli malo sa rajom.
Ja koristim samo Quasar i Elementum od addona.
 
Učlanjen(a)
08.07.2010
Poruka
2.686
Približavamo se.

Kodi v18 Leia RC1 - A new hope

K-18L-Comic-Preview.jpg


After two years of hard work by all volunteers, either part of the team or of our great community we can finally say the last steps towards Kodi v18 are being made. In past years many things have changed, either visually or code wise and to be honest i can't even recall most. We as team would certainly like to thank every developer and user who spent time helping us get this far.


To this point the current v18 version has been proven to be quite solid to use as a daily driver for those who were brave enough to try it out. Of course you should still keep in mind it's not a final release yet and that on any upgrade a small glitch could happen as we are still doing rework. Once you decide to give it a try it is highly recommended that you create a backup first.

Currently included

To this point in time we’ve done


  • More than 9386 commits (code chunks changed)
  • More than 3000 pull-requests (collection of commits that were included in one go)
  • More than 8638 changed files
  • More than 503.000 code lines removed
  • More than 427.000 code lines added
  • Over 36 open source developers
  • A lot of free time developing and testing these changes
  • Quite likely several cases of beer or wine
A full changelog is nearly impossible to create looking back. As such this release article will only cover the biggest changes. For a more extensive list you can visit our wiki page v18 (Leia) changelog which will be update along the way. From now on all v18 releases will not contain any big new features as we are focussed on bug fixing or improvements only.


Make sure to also go through our news sections which contain all past announcements regarding the Leia release and some highlights of what it will contain.

Current available skins

Due to changes in how Kodi works, all skins need to be updated for each release. As of this moment the following skins have been update by their developers and are readily available from our repository.


Confluence, Pellucid, Rapier, Transparency


More will follow at a later point in time when we approach final release.

Kodi's GitHub codebase new face and better documentation

Starting with Kodi v18 Leia, our build guides are kept up-to-date against the current code base. Hopefully, up-to-date against a single pull request or code commit. This might seem of little importance but consider this: if, in two years time, you decide that you want to compile Kodi Leia for whatever reason, you won't need to dig through the Wiki, forum guides, old HOW-TOs, etc, to achieve what should be a simple task. The correct build instructions are right there, alongside the code. Of course, there are things we can't control and in two years a lot can change. Your shiny new OS or hardware might not be compatible with an older Kodi version. That's not our fault, by the way. ;)


Read more here Kodi's GitHub codebase new face and better documentation

The wiki pages

Next to our forum, some of the best sources for finding answers are the Kodi wiki pages. With each release certain aspects of the software change and this of course needs to be reflected on the official wiki pages. Several team members and regular users spend quite some time updating and tweaking these pages to become a helpful one stop place for all information.




DRM (Digital Rights Management)

With the work above being done in the video player a possibility came up to also allow something that opens Kodi up for using it in combination with DRM protected content. These days it’s quite common for content owners and providers to protect their content with encryption. With v18 we added the ability to also play this content as it was actually intended by the DRM system. Depending on the used hardware and included license you can now playback this content which usually also comes with a subscription service. Instead of the sometimes clunky apps a possibility would be to just use the trusted Kodi environment to watch what they have to offer. There are already several add-ons available from our repository that already use this capability and we certainly hope more will follow and that content providers will make their service available as official add-on.


Read more here Kodi and DRM

Estuary interface and settings

Throughout the user interface we have added tiny changes and improvements. Some might not be noticeable however it should improve the general usability. Additionally the settings section underwent some modification as well. We would like to advise to go through all the setting sections and adjust them to your liking. At the bottom of the interface there’s a small extended description on what each setting does.

Music library

Music section also gained lots of improvement for those who cares a lot about having a clean music library. Going through the code and scanning options a better understanding was gained on the past intentions and redone in a more structured way. The same accounts in a smaller part for video library although that was in a better maintained state. What is new however in v18 is that similar to music we can now also use the embedded tags instead of the file names to fill the library. For now this has been disabled by default as there’s simply a lack of really well defined standard and proper easy to use video tagging software. We hope with Kodi now gaining this ability a gained interest will make these available.

Live TV

Next part is the great feature of Kodi to use it as your Live TV and recording front-end. It’s one of the less well known features as it requires certain knowledge and tinkering to set this up however once it works you’ll love it. To be able to use this you’ll need some extra hardware like a USB tuner or a network tuner like HDHomerun to get the cable or ether signal converted to a video stream. This in combination with one of the PVR server software options like VNSI or TVHeadend (more options are available) you instantly gain a very pleasant TV experience. What has been done over time is improving the usability and stability of this component and trying to make it a great replacement for your normal cable/ether set top box. A starting guide can be found here: Live TV and PVR/DVR Setup Guide


v18-Livetv-improvements.png





Python 2 & 3 compatibility will be enforced

Currently, Kodi includes the Python 2.7 interpreter to run add-ons written in Python programming language. However, Python 3 was released almost 10 years ago and the matter of implementing the Python 3 interpreter in Kodi has been brought up on the Kodi forum several times. Now, thanks to a successful GSOC 2017 project, we have a working Python 3.6 interpreter for Kodi, and on the latest DevCon 2017 in Prague Team Kodi decided that it’s time to move on and migrate Python add-on subsystem to Python 3.
spacer.gif
There are several reasons for that:


  • Python 2 End of Life is planned for 2020.
  • Python 3 is mature enough and more and more Python libraries either convert their codebase to Python 3-compatible or drop Python 2 support completely (Django is the most notable example).
  • Most current Python books, tutorials and courses are focused on Python 3.
  • Python 2 is not actively developed. It receives only security patches while Python 3 gets all the cool new features with every minor version.
However, Python 3 is not backward-compatible with the 2nd version so some transition process is required. Currently the plan is the following:


  • Kodi 19 (M*) will be released with Python 3 interpreter for running Python-based add-ons.
  • After the release of Kodi 18 (Leia) only add-ons that are compatible with both Python 2 and 3 will be accepted to the official add-on repository. Also, Python 3-only add-ons will be accepted to the repositories for Kodi 19 (M*) and above.
  • Add-on developers are highly encouraged to convert their add-ons to Python 2/3-compatible so that after the release of Kodi 19 (M*) we will have enough add-ons that work with the new version.
  • Test builds based on Kodi 18 with the Python 3 interpreter will be provided continuously so add-on developers can test their add-ons for compatibility with Python 3. Test builds for Windows are already available for downloading from here and test builds for Ubuntu can be obtained from this PPA.
  • One the v18 version has been branched off for final release the nightlies will become Python 3 only while the release builds will still be Python 2.
Writing Python code that is compatible with both 2 and 3 versions is totally possible and the “big” Python world has been doing it for years since the release of Python 3.0. There are a number of tools and best practices developed to simplify this process. Please read this Kodi Wiki article for more information and technical details about the migration process. Also a special Wiki section has been created that will be updated with new information. You can post questions about converting your add-on code to Python 3-compatible or share your experience in “Python 3 migration” subforum on the official Kodi forum.

Binary repository

We can now finally say binary repostory has been finalised for Android, OSX and Windows and are happy to say we can finally split off the binary add-ons from our main Kodi installer which reduces it to half the normal size. For users this means that as already mentioned the installer is much smaller and the Kodi version they get is just enough to get started. Once they decide to get extra functionality like a using PVR they simply go to the repository and only install what they need unlike now where we preinstall them all. Next is the fact that for example a PVR add-on received some fixes you don't have to wait till we release a new Kodi version. Just like Python and Skin add-ons you will just received the updated PVR add-on and can enjoy the improvement straight away.


Read more here Kodi v18 - Binary add-ons repository

Android, Android TV Leanback suggestions, search and voice typing

Google-assistant-logo.png
Regarding Android we just continued to do what we started some years ago and that was stripping all custom written code and simply following the official Android standards. When XBMC back then became available for Android a lot of specific code was written to get it running on those low powered devices and we had more capabilities than any other application back then. Over time stock Android improved a lot and basically all what we had custom made was becoming readily available to be used. At that point we started dropping old stuff and just applied the standards which reduced support burden for the developers. Now all that was done we could start looking at new features and from that we gained the Leanback search integration on Android TV that shows Kodi content on Android TV itself. We now also include Google Assistant out of the box so theoretically you don’t have to pick up the remote anymore. To be honest it’s still uncomfortable and weird talking to your TV giving it commands. For Android TV Oreo there’s a whole new interface which includes the option to fill so called Channels that shows specific content from your app. We can proudly say that Kodi is actually one of the first applications that actually has this integrated. With the great hidden Kodi feature called Smartplaylists you can now populate the Android TV screen with content you want. For the touch enabled devices we can also say this has improved quite a lot as well make it feel more natural.





Read more here Kodi v18 - Android Leanback suggestions, search and voice typing

Linux

Linux gained some great things as well which might not mean a lot for regular users though. For our Google Summer of Code we had a project integrating Wayland display server protocol (again) to our code base which is meant to be the successor of X11 Window System. Since Linux is also quite divided on display drivers we had quite a lot of code implementations getting Kodi running on the variety of devices out there. To reduce the maintenance burden of this code a general path was chosen and for GBM (Generic Buffer Manager) and V4L2 (Video for Linux). With this only a small part of the initial code is needed to get devices running and from this newer devices would just run out-of-the-box once the Linux kernel supports these.

Retroplayer and input manager

Retroplayer together with input manager makes controlling Kodi using various remotes or controllers much better and a plug and play experience. Not having to thinker to get the correct configurations is something that we all would like and hopefully this achieves this. Kodi’s history is rooted in video games. When we were known as XBMC on the original Xbox, games were a first-class medium. They could be browsed within XBMC, and launching a game was as easy as playing a movie. In particular, retro games held a magic appeal for me. Because they were so accessible, they were able to bring together many diverse people in my life. Gaming history fascinates me, and through XBMC I was able to explore and learn about games I would otherwise never be able to experience.


Today I’m excited to announce that Kodi is bringing the ability of playing retro games to Kodi users. I believe there exists a “technical divide”, where those who haven’t been exposed to emulation can’t use it. My vision is to bridge this divide by hiding emulation entirely, truly democratizing access to gaming history. Any why stop at accessibility? I call the project “RetroPlayer” — being able to play a game using movie paradigms. Live gameplay can be paused. Leaving and returning later will persist where you left off. Fast-forwarding requires some zany reflexes. And my favourite: gameplay can be rewound in real time. Initially, we’re including two simple, recognizable games. I purposefully left some manual configuration and rough edges in our Beta 3 release to reduce the immense scope of the project. With the help of the awesome emulation community, I’m sure we can tackle the hard problems left between us and zero-configuration bliss. Accessible emulation is a monumental effort that could never be done without the dedication of our team and the countless testers we’ve had over the last 6 years. Our project is built on libretro, an API from the RetroArch team. We owe this milestone in emulation to their hard work porting over 100 emulators and games. Thank you!


Written by developer: Garbear


For support questions go here: Game support

Windows 64-bit is here

After years of work we can finally announce that Kodi v18 will be available as full 64-bit Windows application. This means we run 64-bit on all capable platforms which is quite the achievement. We recommend every user to upgrade to this 64-bit version if you also run 64-bit Windows. You can find this under system information in Windows itself.


Read more here Kodi v18 - Windows 64-bit is here

Windows UWP and Xbox One

xbox.svg
For Windows specific several big things happened. First of all we got added as 32-bit Bridge application to Windows store which makes it easier for new users to install Kodi and receive updates. A simultaneous action was converting Kodi to a full 64-bit application which took quite some effort. A more detailed story can be read here: Windows 64-bit is here.

Now that was out of the way a long lived dream of quite a few became an option again. Getting Kodi running back on a XBOX like where it all started more than 15 years ago. Since 27 December 2017 we released Kodi once again for the XBOX (One) and is available from the Store.

Important note: For the moment the UWP/XBOX version will remain in Beta stage until several issues are resolved.

Read more here Kodi v18 - Xbox One

Goodbye Windows Vista

Development on Kodi also includes making sure it keeps working on all current and older operating systems. However at some point we also have to say goodbye and end support.
In the past we already had to say goodbye to the first XBOX, Windows XP, Apple TV2, Ubuntu 12.04, anything lower than OSX 10.8 and all versions lower than Android 5 (Lollipop).



Release time
Since we now started the RC cycle a final release will be on the near horizon. When the final release will actually be is yet unknown as it all depends on the stability now more people will start using the v18 builds.
That’s about it for now and we’ll go back at improving this upcoming v18 release. Should you wish to give it a try a new version is readily available each day as well as nightly version. We can certainly recommend trying it out however take in mind that it’s not fully production and living room ready yet (take a backup). So far a guestimate of several tens of thousands users already use it so it can’t be that bad can it. You can get it from the download page clicking on the platform of choice and hitting the “pre release” tab. For Android and Windows we have an easy to use download add-on which you can find in our repository.

Linkovi za preuzimanje:
RC1 x64
RC1 x86
ARM V7 32bit
ARM V8 64bit
 
Učlanjen(a)
06.05.2010
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