Duration: 53m | Video: .MP4 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | Size: 513 MBGenre: eLearning | Language: English
Welcome to this course on Modeling a Snowman in Cinema 4D!
This course was designed with the complete bner in mind and was recorded using Cinema 4D version R25. The course covers simple concepts like modeling with parametric primitives and the only requirement is that the student should have a basic understanding of Cinema 4D's user interface. The course is project-based and starts with simple modeling techniques. You will apply your new skills immediately in the 3D environment and upon completion have a fully realized 3D visualization, complete with environment and lighting.
Here are a few reasons why you would want to learn Cinema 4D with this online tutorial:
Cinema 4D is an excellent application which enables you to make high quality models and renderings which can be used for a large variety of applications including character design, architecture, products and more.
Understand the fundamentals of 3D modeling, texturing, lighting and rendering.
Make your own unique 3D artwork.
Gain an understanding of the entire production workflow for 3D visualization.
Gain confidence to create your own project from start to finish.
With this bner online tutorial, you will gain a solid understanding of the key concepts used to create 3D artwork.
In this series of lessons we will cover all the fundamentals of 3D including:
1. 3D Modeling
Use parametric primitives as the basis for the geometry
Utilize the "˜make editable' function to refine the model and add detail
Selection tools and attributes
Splines + NURBS
Use the symmetry object to mirror the face and arms
Model the body, hat, face, and arms
Grouping related geometry and file organization
Populating the scene with Landscapes
Create default Cinema 4D Materials
Adjust material attributes
Add noise to materials for detail
Create realistic reflections within the reflectance channel
Create bump using noise textures
Apply the materials to geometry
3. Modeling Variations
Create your own version of a snowman using reference images
Easily populate your scene using pre-made models and textures from the asset browser
3-point light set-up; main light, fill light and rim light
Use of physical sky object to create the sky and clouds
Brief discussion of lighting tips
Overview of the rule of thirds
Cameras, composition tab, and protection tag
Set-up final output render settings using the standard renderer in Cinema 4D
Size, aspect ratio, save path, anti-aliasing
About the Instructor
Pete Maric is the instructor for the course. He has been teaching 3D visualization and animation at Tri-C Community College and the Cleveland Institute of Art for over 10 years. In that frame, he has helped thousands of students become proficient in the use of 3D applications and gain confidence in their visual communication skills.
Aspiring artists interested in learning 3D
Bner 3D Artists who want to learn the entire pipeline of 3D visualization with step-by-step instruction